Software Engineer
Role details
Job location
Tech stack
Job description
We are looking for an Engineer to join the GDFT department, working on the design and optimisation of latency-sensitive network transmission protocols. You will contribute to our efforts in enabling cutting-edge cloud gaming features, including pixel streaming for PlayStation platforms.
The successful candidates will contribute to the design, development, and optimisation of low-latency streaming technologies, including protocols such as QUIC and WebTransport, as part of our cloud-based pixel streaming offering for PlayStation platforms. This role is ideal for engineers with experience in either low-level networking or real-time media pipelines, and particularly those interested in working at the intersection of these domains to solve complex performance challenges in interactive streaming environments.
What You'll Be Doing
- Develop, optimise, and maintain low-latency network protocol implementations for streaming over QUIC and WebTransport.
- Collaborate across teams to integrate and scale protocol implementations within PlayStation platform software.
- Investigate, debug, and resolve real-world network issues in complex environments.
- Participate in architectural decisions and technical reviews related to protocol design and performance.
- Attend periodic in-person workshops or team events (travel required a few times per year)., * Focused on platform-wide technology development
- Room to explore and innovate within performance-critical system areas
- Work on cross-regional collaborative projects
- Flexible and relaxed working environment, with strong support for hybrid work
- Opportunities for extensive professional development, technical conference attendance, and participation in internal hackathons
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Requirements
Do you have experience in Performance tuning?, This is an entry to mid-level opportunity. You should bring some of the following skills and experience:
- Strong proficiency in C and C++
- Deep understanding of network programming, with emphasis on latency-sensitive applications
- Experience with QUIC, WebTransport, or similar transport protocols
- Strong debugging, profiling, and performance tuning skills
Highly Desirable Skills:
The following skills and experience are advantageous but not critical
- Experience with console or embedded systems development environments
- Experience in real-time media pipelines, media codecs, and containers
- Knowledge of TLS, encryption, and secure data transport
- Experience with Git, Jenkins, or similar CI/CD workflows