DevOps Engineer
MY GAMES
2 days ago
Role details
Contract type
Permanent contract Employment type
Full-time (> 32 hours) Working hours
Regular working hours Languages
EnglishJob location
Remote
Tech stack
Amazon Web Services (AWS)
Command-Line Interface
Software Debugging
DevOps
Ansible
System Availability
Backend
Gitlab
GIT
Kubernetes
Terraform
Docker
Job description
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres - from casuals to shooters.
What you'll do:
- Maintain and support the existing infrastructure of the project
- Troubleshoot production and staging environment issues
- Investigate incidents and restore system availability
- Monitor infrastructure health and performance
- Work in a Unix/Linux environment using command line tools
- Administer containerized environments based on Docker and Kubernetes
- Support CI/CD pipelines and development workflows
- Work with GitLab and Git repositories
- Participate in on-call rotations and incident response
- Collaborate with backend engineers to resolve infrastructure-related problems
Requirements
Do you have experience in Unity?, * Experience with Linux/Unix systems administration
- Strong troubleshooting and debugging skills
- Experience with Kubernetes and Docker
- Experience with CI/CD pipelines
- Experience with GitLab and Git
- Experience with Ansible and Helm
- Readiness to participate in on-call duty rotations
Nice to have:
- Experience working with AWS in production environments
- Knowledge of Terraform
- Good understanding of the Unity ecosystem, including mobile and desktop game build pipelines
About the company
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We've developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers - and many more., * Work remotely from all around the world
* Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
* A strong team of specialists across different areas - access unique expertise and professional knowledge
* Possibility to experiment and work on interesting tasks with ambitious goals - we have all resources to implement new ideas
* Create great games and win the hearts of players
* Push the boundaries of the game industry and lead the way forward
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