Sr. Software Engineer - Apple Vision Pro Developer Ecosystem, Vision Products Group
Role details
Job location
Tech stack
Job description
In this role, you will work with both 3rd party developers and core engineering teams to enable the development of world-class visionOS experiences. You will work directly with developers building for Apple Vision Pro, understand their needs, resolve/identify technical blockers, and support the creation of apps for Apple Vision Pro. You will also work with internal engineering teams to shape Apple's APIs through the lens of real-world developer needs. As an engineer on this team, you will have the opportunity to build the future of spatial computing for developers and users alike., If other engineers turn to you when they have programming questions, or your answers on developer forums are consistently marked as "accepted"
Requirements
The ideal candidate has a background developing software for Apple platforms using Swift and Objective-C and extensive experience shipping apps for visionOS, iOS/iPadOS, or macOS. Experience with other frameworks/tools integral to building great apps for visionOS are desirable (RealityKit, SwiftUI, Reality Composer Pro) as is familiarity with 3D content or spatial computing concepts. Strong communication skills are essential, as is your ability to translate technical information to technical on non-technical audiences. The ability to work independently whilst fostering collaborative relationships is important., BS/MS in Computer Science OR equivalent industry experience
At least 5-10 years of relevant industry experience
Excellent coding skills in Swift or Objective-C
Experience with UIKit, AppKit, or SwiftUI
Strong verbal, written and interpersonal communication skills
Willingness to dive in and take ownership of a problem space; you will be treated as an expert and go-to for your areas of support
Ability to execute on a high-level brief
Preferred Qualifications
Existing visionOS development experience
Experience working with 3D content and content creation tools like Reality Composer Pro, Blender, Maya, etc.
Past work in AR/VR
Understanding of API design and implementation
Benefits & conditions
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $181,100 and $318,400, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.