Senior Game Designer

PLAN A TECHNOLOGIES, INC.
10 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Senior

Job location

Remote

Tech stack

LTE (Telecommunication)
Agile Methodologies
Data analysis
DevOps
Website Wireframe
Backend
Front End Software Development

Job description

Plan A Technologies is looking for an experienced Senior Game Designer. This is a senior-level technical design role focused on the execution, optimization, and maintenance of the player experience and game systems.

We are looking for a design professional who excels at implementing game experience, progression, and engagement in products that have already undergone significant development and are now ready for refinement and growth.

The game is a mobile free-to-play social bingo product with a real-money component, built on Unity and currently in soft-launch. You will work within a well-established, cross-functional team of approximately 20 full-time staff, including a Product Owner, Project Manager, Art Director, 2D Artists and Animators, QA Testers, Front-End and Back-End Engineers, Community Manager and DevOps.

You will be responsible for technical tasks to elevate the player experience, strengthening the economy and progression, and designing new features to help the game secure a strong worldwide launch and scale in live operations., * Execute and support the game vision and player experience, following a design strategy that guides both short-term iteration and long-term evolution.

  • Produce and maintain design documentation, flows, wireframes, models, prototypes, and feature specifications suitable for a multi-disciplinary development team.
  • Ensure the game experience aligns with the expectations of the hybrid-casual social play audience, particularly within a bingo-led framework.
  • Design, analyse, and optimise game economies, balancing free-to-play and real-money elements to ensure fairness, compliance, and player trust.
  • Refine and evolve the core gameplay loop and meta systems, making data-driven design decisions to maximize player retention, engagement, and lifetime value.
  • Interface with Product, Engineering, Art, QA, Analytics, Community, and Commercial stakeholders to align creative output, roadmap priorities, technical feasibility, and business goals.
  • Work in-engine (Unity) and with administrative tools to ensure the correct set up and parametrization of game mechanics.
  • Plan and execute regular internal playtests, working with QA to ship features in a polished and stable state.
  • Collaborate in the definition and scheduling of special events, promotions, content drops, and A/B experiments.

Requirements

Please note: you must have at least 8+ years of Game Design professional experience and experience with Casino games to be considered for this role., * 8+ years professional experience in game design.

  • Proven experience in shipping or contributing to the design of successful free-to-play mobile live-service games built in Unity.
  • Deep understanding of core-loops, game economies, progression systems, effective monetization, and player psychology.
  • Hands-on, self-managed and proactive individual, comfortable working and collaborating with a large, Agile, cross-disciplinary, fully remote and global team.
  • Demonstrated ability to step into an existing, complex product and rapidly add value through iteration rather than reinvention.
  • Excellent communication skills, in fluent and clear verbal and written English.
  • Data-informed mindset, comfortable working with KPIs, metrics, funnels, and player behaviour insights.
  • Excellent problem-solving and analytical skills.
  • Ability to work independently and as part of a team.
  • Initiative and drive to do great things.

About the company

Plan A Technologies is an American software development and technology advisory firm that brings top-tier engineering talent to clients around the world. Our software engineers tackle custom product development projects, staff augmentation, major integrations and upgrades, and much more. The team is far more hands-on than the giant outsourcing shops, but still big enough to handle major enterprise clients.

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