Game Designer

MY GAMES
3 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English

Job location

Remote

Tech stack

Confluence
Human-Computer Interaction

Job description

  • Launch in-game events according to the approved schedule via the admin web interface
  • Configure in-game stores, including the setup and integration of new items
  • Manage the news feed by drafting, publishing, and updating project announcements
  • Maintain the portal encyclopedia, ensuring all information on events, quests, and reputations is accurate
  • Systematically manage and update project documentation within Confluence
  • Provide technical support by delivering clear and actionable instructions to users
  • Create and implement game content, including quests, events, and items, in line with the product strategy
  • Coordinate strategies and actions with the game moderation team
  • Actively test new game content to ensure quality before public release

Requirements

  • Proficiency in using web-based admin panels and Confluence
  • Extensive gaming background and a passion for the industry
  • Creativity with the ability to design engaging in-game content
  • Strong communication skills and the ability to collaborate effectively within a team
  • Understanding of browser-based game mechanics and virtual worlds

About the company

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players. We've developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers - and many more. Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia. Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres - from casuals to shooters., * Work remotely from all around the world * Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms * A strong team of specialists across different areas - access unique expertise and professional knowledge * Possibility to experiment and work on interesting tasks with ambitious goals - we have all resources to implement new ideas * Create great games and win the hearts of players * Push the boundaries of the game industry and lead the way forward

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