Game Programmers

ICE FLOW HVAC, LLC
2 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English

Job location

Tech stack

C Sharp (Programming Language)
Continuous Integration
DataOps
Delivery Pipeline
Build Management
Service Stack
Jenkins
Programming Languages

Requirements

  • Strong proficiency in C# and the Unity ecosystem.
  • Up-to-date understanding of technologies used in games.
  • A sense of independence where you can take a feature from concept to completion.
  • Ability to estimate tasks accurately and communicate technical constraints to non-technical colleagues.

How to stand out from the crowd:

  • Deep passion for management, strategy, or simulation games.
  • Prior professional experience shipping games on PC or Console.
  • Experience with Unity's Data-Oriented Technology Stack (DOTS), including ECS, Jobs, and Burst.
  • Experience with other programming languages or modding.
  • Experience with CI/CD setup and build pipelines (e.g., Jenkins).

Our office is located within a walking distance from downtown Tampere. Due to the highly collaborative nature of the work, we expect you to be able to work at the office.

About the company

Iceflake Studios is developing Cities: Skylines II, an ambitious simulation game with unprecedented scale and detail. We are always on the lookout for talented Game Programmers who thrive on autonomy and collaboration. You will join a supportive team where your voice is genuinely heard-you won't just be executing tasks, but actively making technical decisions and working closely with designers, artists, and QA to shape the game. What you will be doing: * Design and build robust gameplay systems from scratch using C# and Unity. * Optimize features to ensure the simulation runs smoothly at a massive scale. * Collaborate with designers and artists to turn abstract concepts into playable mechanics. * Be part of developing the next big Paradox management titles.

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