Associate Level Designer
Role details
Job location
Tech stack
Job description
Elsewhere Entertainment is looking for a Level Designer to join the development of a new IP.
Feed your creativity while collaborating with our team of highly skilled developers to build something innovative, exhilarating, and expansively entertaining!
As a member of the Content Design department, you'll be crafting immersive, engaging, and visually compelling gameplay environments. You will be responsible for designing and implementing content within large-scale, open world levels for both single-player and cooperative game modes, ensuring they are fun, realistic, and aligned with the creative vision of the project.
As a member of the project, you'll help take the studio and our game from great to even better; with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.
You'll help us by…
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Collaborating with design leadership and artists to craft unique spaces where gameplay flow and visual composition create memorable experiences.
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Designing, prototyping, implementing and polishing in-game spaces and content, including level geometry, enemy encounters and other gameplay activities, using our proprietary tools.
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Working within multi discipline teams to help create spaces for a variety of quests and activities.
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Providing constructive feedback to peers and contribute to team-wide design discussions.
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Managing your own tasks and deadlines effectively.
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Communicating progress and challenges across disciplines.
You're awesome because you have...
Requirements
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Early professional experience as a professional Level Designer (or some combination of applicable training and experience).
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Experience with technical game design (implementation in tools, game logic, visual scripting, game data and etc.)
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Understanding and Execution of the fundamentals of Open World Level Design in modern game engines.
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Ability to work independently and take ownership of tasks in a confidential environment
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Creative problem-solving skills with a collaborative, team-oriented approach
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Experience pitching level design concepts in a clear, detailed manner, through strong written and verbal skills
Bonus points for…
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Experience with AAA games
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Having made your own game as a side or indie project
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Experience in adjacent fields such as content design, narrative design, environment art, programming, etc.
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Architectural experience
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Experience with scripting languages
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Experience playing and/or crafting pen and paper, board, or trading card games