Software Engineer III

Insight Global
Redmond, WA, United States
13 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Job source

Tech stack

Systems Engineering C++ (Programming Language) Software Debugging Graphics Software System Programming Unreal Engine Vulkan Graphics API

Job description

  • Partner with engineering teams to diagnose and resolve low-level performance and functionality concerns

  • Contribute to graphics platform stability and optimization

Note: This is not primarily a feature-development role. The focus is troubleshooting, debugging, systems support, and low-level graphics infrastructure.

We are a company committed to creating diverse and inclusive environments where people can bring their full, authentic selves to work every day. We are an equal opportunity/affirmative action employer that believes everyone matters. Qualified candidates will receive consideration for employment regardless of their race, color, ethnicity, religion, sex (including pregnancy), sexual orientation, gender identity and expression, marital status, national origin, ancestry, genetic factors, age, disability, protected veteran status, military or uniformed service member status, or any other status or characteristic protected by applicable laws, regulations, and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or recruiting process, please send a request to HR@insightglobal.com.To learn more about how we collect, keep, and process your private information, please review Insight Global’s Workforce Privacy Policy: https://insightglobal.com/workforce-privacy-policy/.

Requirements

  • Strong C++ development experience

  • Vulkan Graphics API experience

  • Systems engineering background

  • Low-level software development experience

  • Graphics systems experience

  • Debugging and troubleshooting expertise

  • Experience working close to hardware, drivers, rendering pipelines, or graphics infrastructure * Graphics driver development

  • Graphics tooling experience

  • Rendering pipeline expertise

  • AR/VR/XR experience

  • OpenXR experience

  • Unity or Unreal Engine experience

  • Experience supporting graphics engines or graphics platforms

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