C++ SWE

Insight Global
Seattle, WA, United States
11 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
4 years minimum
Compensation
$126,880.0 - $158,080.0
Working hours
Regular working hours

Tech stack

C++ (Programming Language) Continuous Integration Software Debugging Game Engine Monitoring of Systems Mobile Application Software Software Engineering Data Logging Backend Build Tools Codebase Unreal Engine
+2 more
Wearables Mixed Reality

Job description

  • Develop and enhance low-level platform functionality using C++
  • Contribute to OpenXR runtime development and standards compliance efforts
  • Expand platform capabilities and close functionality gaps across XR devices
  • Improve Unity integrations and developer workflows for XR application development
  • Monitor and troubleshoot CI/CD pipelines, build failures, and integration issues across multiple devices
  • Investigate and resolve stability, performance, and reliability issues in mainline builds
  • Design and implement infrastructure improvements that reduce regressions and improve platform quality
  • Enhance telemetry, logging, and diagnostics to improve issue detection and root cause analysis
  • Partner with cross-functional teams to drive end-to-end reliability and quality across the XR ecosystem
  • Perform testing, validation, and preventative engineering to improve stability across current and future device platforms

Requirements

  • 4-5+ years of professional software engineering experience
  • Strong proficiency in C++
  • Experience developing low-level or systems software
  • Experience working on client-side/device-side applications rather than backend or server-side systems
  • Experience with CI/CD pipelines, build systems, and automated testing frameworks
  • Experience troubleshooting build failures, integration issues, and release stability concerns within large codebases
  • Background in one or more of the following: o Operating systems o Device platforms o Mobile applications o Game engines o Runtime systems

  • Strong debugging, performance analysis, and root cause investigation skills
  • Ability to work across multiple software layers and drive solutions end-to-end

Nice to Have Skills & Experience

  • AR/VR or Mixed Reality experience
  • OpenXR experience
  • Unity development experience
  • Unreal Engine experience
  • Experience supporting wearable devices
  • Experience with telemetry, logging, diagnostics, and observability systems
  • Experience building developer platforms, SDKs, or tooling
  • Experience improving developer workflows and release processes

Benefits & conditions

Benefit packages for this role will start on the 1st day of employment and include medical, dental, and vision insurance, as well as HSA, FSA, and DCFSA account options, and 401k retirement account access with employer matching. Employees in this role are also entitled to paid sick leave and/or other paid time off as provided by applicable law.

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on jobs.insightglobal.com

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

1:20 min

Identifying multi-disciplinary talent for developer experience engineering roles

Hazal Mestci +1 · Coffee With Developers

1:52 min

Structuring and scaling the backend engineering team

Stefan Lingler Stefan Lingler +1 · Coffee With Developers

3:34 min

Augmenting codebases with semantic architectures

Zaak Chalal Zaak Chalal · WWC Europe 2026

4:45 min

Expanding the Android ecosystem to wearables, televisions, and vehicles

Fedor Tсymbal · LIVE

43 sec

Software engineering journey and local Manchester roots

Jonathan Tang · Coffee With Developers

1:12 min

Choosing TypeScript for complex backend applications

Maximilian Otto Maximilian Otto · WWC 2024

Videos

See all

Related articles

See all