UX Designer in gaming industry
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Role details
Tech stack
Job description
You’ll be closely collaborating with our Art, UI and Game Design leads, contributing to the UX and player experience of the game while helping communicate its deep mechanics.
- Collaborate closely with Product Managers, Game Designers, UI Designers, and Artists to create intuitive and engaging player experiences
- Contribute to the UX design of cross-platform (PC/Mobile) features, from early concepts to implementation
- Apply user-centered design principles, player insights, and research findings to improve the overall player experience
- Create user flows, wireframes, prototypes, and design specifications that clearly communicate design intent
- Support the definition of UX solutions for game systems and mechanics, ensuring they are intuitive and accessible
- Analyze player behavior, usability findings, and gameplay data to identify UX improvements and validate design decisions
- Participate in user research activities, including playtests, usability testing, interviews, and surveys, helping translate findings into actionable recommendations
- Work closely with Design to iterate on game mechanics and improve usability through rapid prototyping and testing
- Collaborate with UI and Art to maintain a consistent visual language and user experience across the game
- Participate in design reviews, provide constructive feedback, and continuously iterate based on team and player feedback
Requirements
- 3+ years of UX design experience, with a proven track record in mobile and live game development
- Strong analytical mindset with the ability to turn player data and research into actionable design decisions
- Good understanding of UX research methodologies and experience participating in user testing
- Experience creating wireframes, user flows, and interactive prototypes in Figma
- Experience working with and maintaining UX design systems, including creating, updating, and evolving reusable components and design patterns.
- Ability to understand basic game design and product principles and simplify them for users
- Ability to communicate design decisions clearly and collaborate across multidisciplinary teams
- Staying up to date on best practices, emerging trends, and industry best practices
- Passion for games and creating great player experiences
- Strong organizational skills and willingness to learn through feedback
- English B2 or above
- Active English speaker B2 and above
Bonus Points
- Experience in a Human Centered Design approach to development
- Experience in 4x games with deep customization and Meta-progression systems
- Experience in RPG and combat systems
- Experience on different platforms (mobile/PC/…)
- An avid player of F2P/GAS strategy and RPG games
About the company
At Charged Monkey, we are a team of talented and experienced game makers. Our ambitions are huge, and only a world-class team could achieve them. To date, we’ve built a team of incredibly talented individuals from all over the world, who together are bringing industry-defining games to life.
In partnership with SCOPELY, one of the biggest gaming studios worldwide (known for IPs like Star Trek Fleet Command, MONOPOLY GO!, etc.), we are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title.
Do you want to be a part of talented and passionate game makers to join us on this exciting journey?
We are seeking an experienced UX Designer to join our team based in Prague / Bratislava on a hybrid or remote basis. Candidates from other countries are also welcome, however relocation to one of our employing entities is required.
Candidates from other countries are also welcome. However relocation to one of our employing entities is required. We are only able to consider candidates who are already authorized to work in the EU and do not require visa or work permit.
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