Game Developer l Unity l XR/VR

TENKI LIMITED LIABILITY COMPANY
New York, NY, United States
3 months ago
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Role details

Contract type
Temporary contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Job source

Tech stack

Computer Animation C Sharp (Programming Language) Software Debugging Visual Effects Virtual Reality Hardware Testing

Job description

We’re hiring an experienced Unity XR/VR developer to support an interactive VR/XR experience. This is a contract role for someone who can step into an existing codebase, ship clean features, and troubleshoot/iterate fast., * Build and refine XR interactions in Unity

  • Implement and tune physics-driven behaviors
  • Debug existing systems and iterate quickly with clear communication

Nice to have

  • OpenXR and/or Unity XR Interaction Toolkit experience
  • Compute shaders / GPU-driven visual effects
  • Procedural motion or animation systems

Requirements

Do you have experience in Virtual reality (VR) tools?, * Strong Unity (C#) and XR/VR development experience

  • Proven work on physics-heavy or simulation-style systems
  • Access to a Meta Quest 3 for on-device testing (minimum requirement)
  • Comfortable working in an established project and writing maintainable, readable code

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Good distractions

Talks and stories from around this role β€” technically off-topic, practically not.

9:26 min

Community questions on WebXR development and hardware

Christian Grail Β· World Congress 2021

1:46 min

Creating advanced image wobble effects with CSS clip paths

Chris Heilmann +3 Β· LIVE

58 sec

Differentiating augmented reality sensing from virtual reality

Nermin Sehic Β· LIVE

40 sec

Hardware durability labs and robot testing methods

Chris Heilmann +1 Β· LIVE

3:00 min

Choosing appropriate frameworks and development tools for WebXR

Desiree Santos Desiree Santos +1 Β· World Congress 2024

2:56 min

Categorizing interactive versus autoplay web animations

Piccia Neri Β· LIVE

Videos

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