Senior Unity Programmer

CSE, Inc.
East Peoria, IL, United States
about 1 month ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
6 years minimum
Working hours
Regular working hours
Job source

Tech stack

Clean Code Principles .NET Framework Application Programming Interfaces (APIs) Agile Methodology Computing Platforms Augmented Reality C Sharp (Programming Language) Client Server Models Profiling Code Review Computer Programming Computer Networks
+20 more
Software Debugging Software Design Documents Software Design Patterns Electronic Data Interchange (EDI) Hardware Interface Design Object-Oriented Software Development Performance Tuning Scrum Methodology DataOps Real Time Simulation Software Engineering Systems Integration Software Organization Enterprise Software Applications Virtual Reality Git Optimization Algorithms Restful APIs Software Version Control Mixed Reality

Job description

Responsibilities: As a Senior Unity Programmer, you will develop and improve Unity-based simulation systems, support technical decision-making, and mentor team members when appropriate. You will help ensure that simulation products are reliable, maintainable, and technically strong., * Leading the design and implementation of complex systems and tools within Unity.

  • Developing andmaintainingsimulation products using Unity, focusing on training logic, simulation systems, performance optimization, and maintainability.
  • Building, refining, and troubleshooting systems involving physical simulation behaviors, terrain-driven workflows, constraints, interactions, and other real-time simulation processes.
  • Collaborating closely with designers, artists, producers, QA, and other developers to implement features and functionality.
  • Writing clean, maintainable, documented, and efficient code in C#.
  • Debugging, profiling, and optimizing code for performance, stability, and scalability across multiple platforms.
  • Contributing to architecture decisions for systemsleveragedacross multiple products or large feature sets.
  • Participating in the full development lifecycle, from concept through delivery, in an agile work environment.
  • Assistingin the integration of 3D assets, animations, sound, external systems, and hardware interfaces into Unity-based applications.
  • Contributing to technical design documentation, code reviews, and development best practices.
  • Mentoring junior developers and helping foster a culture of continuous learning and technical excellence.

Requirements

Simformotion LLC, the licensee for Cat® Simulators for Caterpillar Inc., is seeking an experienced Senior Unity Programmer to join our Simulation Development team. In this role, you will help design, build, and improve technically complex Unity-based simulation products used for training and education. The ideal candidate brings deep Unity and C# experience, a strong understanding of large-scale, physics-based systems, and the ability to work across existing codebases and cross-functional technical initiatives. If you enjoy solving complex technical challenges in a collaborative, fast-paced environment, we want to hear from you., * 6+ years of professional programming experience in the simulation, game, or interactive software industry, ora relatedfield.

  • Expert-levelproficiencywith Unity and C#.
  • Strong experience developing systems and features within Unity across a variety of technical domains.
  • General understanding of real-time simulation principles, including how physical systems, interactions, and performance constraints affect application behavior.
  • Strong knowledge of object-oriented programming, design patterns, and software development best practices.
  • Solid understanding and hands-on experience with profiling and optimization techniques to enhance performance and stability.
  • Experience working with source/version control systems such as Git.
  • Strong problem-solving skills and the ability to tackle complex technical challenges.
  • Ability to work independently and collaboratively on time-sensitive projects with changing technical priorities.
  • Excellent communication and interpersonal skills, with the ability to clearly articulate technical concepts.

Bonus Skills and Experience:

  • Experience with .NET or .NET Standard.
  • Experience with Unity ECS, DOTS, Jobs, Burst, or other data-oriented workflows.
  • Experience working with terrain systems, world-building tools, or large environment workflows in Unity.
  • Experience developing or supporting systems involving constraints, interaction-heavy mechanics, or simulation-oriented features.
  • Experience with large system integration, including enterprise systems, hardware interfaces, APIs, or external software platforms.
  • Experience developing simulation or serious game applications for training and educational use cases.
  • Experience in construction, heavy equipment, industrial operations, or workforce training environments.
  • Familiarity with networking concepts, including socket communication, REST APIs, and client-server data exchange.
  • Familiarity with mixed reality, virtual reality, or augmented reality development.
  • Experience with shader development,renderingpipelines, or other advanced Unity systems.
  • Familiarity with Agile development methodologies such as Scrum or Kanban.
  • Experience mentoring developers or contributing to technical leadership initiatives.

Benefits & conditions

Pulled from the full job description

  • 401(k)
  • Health insurance
  • Paid time off
  • Paid holidays, * This is a full-time, salaried position.

Salary is based on experience. Benefits include a 401(k), health insurance, paid holidays, and paid time off. Don’t miss the opportunity to join a great team in a fun, casual work environment. This position does not include sponsorship for United States work authorization.

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