iOS Engineer - Creator Studio

Apple Inc.
Cary, NC, United States
2 days ago
Apply on www.themuse.com
Prepare application

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
2 years minimum
Compensation
$142,300.0
Working hours
Regular working hours

Tech stack

Apple IOS Apple Mac Systems Office Suite Rapid Prototyping Process Systems Integration Large Language Models Build Management Information Technology Production Code Objective C++ Programming Languages

Job description

Design and build the capabilities that bring agentic assistance to Apple’s creative applications: the harness, tooling, and skills that help users translate intent and curiosity into action and insight., Balance rapid prototyping of new user experiences with maturing ideas into production-ready capability. Iterate from a rough demo to reliable shipping quality.

Partner with designers, ML engineers, the teams behind our creative apps, and creative-domain experts to shape both the capability and the experience.

Help establish and define what it means to develop quality software in an evolving landscape of human/machine teaming.

Requirements

Deep, hands-on experience as a professional or power user of creative tools - DAWs, NLEs, image editors, office productivity apps, or design suites. You know these workflows from the inside, and you have a point of view about what helps a creator and what gets in the way. Experience with Apple’s own creative apps is not required.

Background that blends technical skill with creative-domain expertise. We welcome candidates with non-traditional backgrounds: product insight and judgment can matter as much as a conventional Computer Science background.

Hands-on experience integrating LLMs or building agent harnesses.

Experience with Swift and Apple platforms (iOS/macOS), including system frameworks and performant, correct, concurrent code.

Minimum Qualifications

2+ years developing and shipping production-quality code, or equivalent demonstrated experience. Your code is reliable, maintainable, and well-tested.

Proficiency in a modern programming language (Swift, Objective-C, or similar) and a willingness to work across the app stack.

A strong product sense and curiosity about creative workflows.

Ability to work effectively in a fast-paced environment and to communicate clearly across disciplines.

Bachelor’s degree in Computer Science or a related technical field, or equivalent depth through professional experience.

Benefits & conditions

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $142,300 and $263,300, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on www.themuse.com
Prepare application

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

2:25 min

Testing the AI generated Apple iOS Flashcards application

MIlan Todorović MIlan Todorović · World Congress 2026 Europe

1:37 min

Core definitions of C++ objects and data references

Jonathan Müller Jonathan Müller · World Congress 2024

1:20 min

Identifying multi-disciplinary talent for developer experience engineering roles

Hazal Mestci +1 · Coffee With Developers

1:33 min

Anticipating web push notification support on mobile browser architectures

Christian Liebel Christian Liebel · JS Congress

1:41 min

Creation and lifecycle timelines of temporary C++ objects

Jonathan Müller Jonathan Müller · World Congress 2024

4:18 min

Prioritizing communication and structural awareness over strict tool mastery

Liam Hurrel +1 · World Congress 2021

Videos

See all

Related articles

See all