Senior VFX Artist - New Mobile Game
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Role details
Tech stack
Job description
- Create high-quality real-time VFX for a 3D mobile game, including combat effects, abilities, impacts, environmental effects, transitions, UI effects, and reward moments.
- Build and improve art pipelines, tools, exporters, validation systems, and automation workflows.
- Develop, optimize, and maintain shaders and materials suitable for mobile performance constraints.
- Collaborate with engineers and artists on VFX pipelines, tools, performance profiling, and implementation workflows.
Requirements
- Knowledge. You have a solid understanding of graphics math and a willingness to keep learning and improving in this area.
- Coding. You are proficient in coding with C#, Python, HLSL, and CG Shader language or similar languages.
- 3D. You are experienced in modeling, skinning, and animation.
- Tools. You are skilled in using Houdini, Blender Geometry Nodes, or other comparable software.
- AI. You are willing to embrace new technologies and keen on AI-assisted production.
- Tech. You are proficient in using Unity3D. You understand technical constraints and are able to integrate your assets into the engine yourself.
- Team play. You are a proactive communicator, enjoy sharing knowledge, and are confidently interacting with an international/intercultural team of experts.
- Qualification. You have completed a university degree or comparable training in the field of graphics.
- English as company language. You feel comfortable in using your excellent English skills in both spoken and written form daily.
About the company
- Hybrid Working Model. We offer our colleagues the flexibility to choose between working from home and our modern offices in central Hamburg. With regular times planned together at the office during our Office Days, we keep up our unique InnoGames spirit!
- Compensation & Fair Play. We have career models as well as market-competitive salary grids in place that ensure that we treat our employees fairly. For this position the regular level salary starts at € 50,000 and the senior level salary starts at € 65,000. The salary ranges for other seniority levels differ. Your seniority level (junior, regular, senior) will be evaluated during the interview process.
- Team of specialists. Be part of a stable, growing, and award-winning global company. Meet your future colleagues in Creative & Product Management.
- Team events. Participate in regular team events (e.g., wine tasting, cooking, paintball), barbecue together on our rooftop terrace, and enjoy regular company-get-togethers.
- Relocation assistance. If you are interested in relocating to Hamburg, we will support you regarding all the needed resources.
InnoGames is one of the leading German developers and publishers of mobile and browser games and a certified Great Place to Work®. The climate-neutral company based in Hamburg was founded in 2007 and is now part of Modern Times Group (MTG). Together with 350+ employees from over 40 nations, the company founders develop unique games that provide many years of fun for millions of players around the world. InnoGames is best known for Forge of Empires, Elvenar and Tribal Wars, but the company is continually expanding its now 10-game portfolio across platforms and genres. Most recently, InnoGames launched Heroes of History, a novel combination of city-building and hero-collection. Excited to start your journey with InnoGames and join our team as a VFX Artist? We look forward to receiving your application as well as your salary expectations and earliest possible start date through our online application form. Junwei Song would be happy to answer any questions you may have.
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