Lead UI Engineer

Activision Blizzard, Inc.
Irvine, CA, United States
9 days ago
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Role details

Contract type
Temporary contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
8 years minimum
Compensation
$124,000.0 - $229,400.0
Working hours
Regular working hours
Job source

Tech stack

C++ (Programming Language) Software Quality Software Debugging Memory Management Video Game Development Design of User Interfaces Human-Computer Interaction Performance Tuning Software Architecture Systems Development Life Cycle Software Engineering Systems Integration
+4 more
Computer Gaming Ios Frameworks Backend Unreal Engine

Job description

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Lead the technical vision and implementation strategy for user interface systems across the game experience.

  • Architect, develop, and maintain scalable, performant, and extensible UI frameworks and workflows.

  • Collaborate closely with designers, artists, engineers, and production partners to deliver intuitive and engaging player experiences.

  • Guide a team of UI engineers through mentorship, technical leadership, prioritization, and day-to-day execution.

  • Establish engineering standards, best practices, and code quality expectations for UI development.

  • Partner with technical leadership to identify risks, plan milestones, and align team objectives with broader game development goals.

  • Optimize user interface performance, memory usage, and platform compatibility for PC, Xbox, and PlayStation.

  • Drive improvements to UI pipelines, tools, and workflows that enable efficient iteration across disciplines.

  • Review designs and technical proposals, providing feedback that balances creative goals with technical requirements.

  • Foster a collaborative environment that promotes continuous learning, knowledge sharing, and professional growth.

Requirements

  • 8+ years of professional software engineering experience, with significant experience developing user interface systems for games or interactive applications.

  • Experience leading engineers, technical initiatives, or feature teams through the full development lifecycle.

  • Experience managing people, programs, or multidisciplinary efforts to achieve business and development objectives.

  • Experience shipping at least one commercially released title or large-scale interactive product.

  • Proven ability to work collaboratively within teams and foster productive partnerships across all departments.

  • Demonstrated ability to inspire colleagues through an enthusiastic approach to game development and a commitment to continuous improvement of core skills.

  • Ability to take initiative and manage responsibilities independently, demonstrating strong ownership and accountability.

  • Experienced and knowledgeable player of a wide range of games; able to use this expertise to enhance creative decisions in game development.

Knowledge & Skills

  • Strong proficiency in C++ and modern software architecture principles.

  • Extensive experience building UI systems, frameworks, and tooling for game development.

  • Experience integrating user interfaces with gameplay systems, backend services, and platform features.

  • Comprehensive understanding of performance optimization, memory management, and debugging practices.

  • Experience working with Unreal Engine and related UI technologies.

  • Experience leading technical reviews, architecture discussions, and engineering planning efforts.

  • Strong understanding of accessibility considerations and player-centered design principles.

  • Experience developing for PC, Xbox, and/or PlayStation platforms.

Key Attributes

  • A collaborative, team-oriented approach to solving complex technical challenges.

  • Strong communication skills with the ability to influence technical decisions across disciplines.

  • A passion for creating polished, intuitive experiences for players.

  • The ability to balance long-term technical health with immediate production needs.

  • A commitment to mentoring engineers and fostering a culture of accountability and growth.

  • Comfort operating within a dynamic environment and navigating fluid deadlines and changing priorities with purpose.

Extra Points

  • Experience leading UI engineering teams on AAA game development projects.

  • Experience developing UI editor tooling and content creation workflows.

  • Experience supporting live-service or online game features.

  • Experience integrating telemetry, analytics, or player feedback systems into UI workflows.

  • Background working on action, role-playing, social, or open-world game experiences.

  • Experience contributing to recruiting, interviewing, and career development efforts for engineers.

Benefits & conditions

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

About the company

Blizzard Entertainment is assembling a team to build the next chapter of StarCraft, returning to a universe forged in interstellar war. This mission offers something new: crafting an original story-driven, open-world shooter while honoring the legacy of one of Blizzard’s most beloved games.

We are here to reignite this universe alongside you. We are here to make StarCraft, and it’s about damn time.

We are looking for a Lead UI Engineer to help craft this new game for Blizzard. As a key member of the development team, you will lead the technical direction, execution, and evolution of the game’s user interface systems while helping build a collaborative and high-performing engineering team. You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose.

This role offers a hybrid work week, with a mix of work-from-home and on-site days, based out of our Irvine studio., At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we’ve been creating genre-defining games for millions of players around the world for more than 30 years. We’re on a quest: bring our dreams to life and craft the most epic entertainment experiences ever. Hard work, iteration, and polish go into the Blizzard secret recipe, but the most important ingredients come from talented people who share our vision. If that sounds like you, join us.

Our World

Best known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment is a premier developer and publisher of entertainment experiences. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC, Xbox, PlayStation, Nintendo Switch, iOS, and Android. Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment.

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