Graduate Digital Visualisation Design Engineer 2027 - Environment

Galliford Try Plc
Warrington, UK
1 day ago
Apply on www.adzuna.co.uk
Prepare application

Role details

Contract type
Temporary to permanent
Employment type
Full-time (> 32 hours)
Experience level
Starter
Compensation
£29,500.0
Working hours
Regular working hours

Tech stack

Computer Animation 3d Models Autodesk 3DS Max (3D Graphics Software) Computer-Aided Design 3D Computer Graphics Software Adobe After Effects Adobe Premiere Pro Software Applications Synchro (Software) Systems Integration Visual Effects Video Editing
+2 more
Enterprise Software Applications Navisworks

Job description

As a Graduate Engineer within the Digital Visualisation team, you will support the creation of high-quality visual content that communicates design intent and project concepts across the built environment. You will be responsible for producing 3D models, renders, animations, and diagrams.

This is a digitally focused role requiring both creative and technical skills, with an emphasis on delivering accurate and visually engaging outputs. This position plays a key part in enhancing the clarity and impact of project communications, supporting bids, presentations, and stakeholder engagement through compelling visual media. It also provides a structured opportunity for skill development in visual storytelling, technical workflows, and software proficiency.

Working in this role will support you in gaining experience in the following:

  • Creation of 3D models, use of 3D Studio Max and associate CAD software
  • Integrating Synchro, Navisworks or similar tools to produce 4D construction simulations
  • Ability to create materials and texture maps and apply them in multiple software packages
  • Understand and apply the principle of Keyframe animation on camera and animation
  • Gain an appreciation of Global illumination and how it’s applied to projects
  • Gain an understanding of Adobe Premier and the basic principles of Adobe After Effects, with the ability to utilise 3D software output and incorporate them into video editing software
  • Ability to read and understand CAD and engineering information and support engineering initiatives
  • Gain an understanding of both technical engineering and artist quality to strike the balance between them
  • Support and maintain good communication across all design and project teams, ensuring an acceptable multi-discipline design output

Requirements

We invite applications from graduates who are passionate about the industry and have achieved, or are on track to achieve a Bachelors or Masters degree in Games Design / Architecture / Computer Animation / Visual Effects / BIM (or similar) prior to September 2027.

A full UK driving licence (or currently learning, you will be expected to have obtained a Full UK Driving Licence by 6th September 2027) and the eligibility to live and work in the UK without restriction is essential for this role.

You will be:

  • A collaborator: You work and communicate effectively with lots of different people at different levels, providing valuable input into key projects.
  • A problem-solver: You look at potential solutions from all angles, bringing ideas and solutions to the table.
  • A self-starter: Embrace ownership on your tasks and projects, you’re motivated to improve and develop your own skills.
  • An adapter: You have a flexible approach to work, able to adapt to new circumstances or change in plans and you can positively change direction when needed.
  • An inquisitor: Being curious comes naturally to you, you ask questions to learn and understand more., Step 2: Applicants who pass an initial screening stage will be invited to complete a pre-recorded video interview where you will be asked questions that allow you to showcase who you are; these will include self-awareness, curiosity and innovation, and your ability to articulate yourself well.

Benefits & conditions

Our development programme lasts for two years and runs in parallel to your permanent job, covering 7 modules designed to bring out your interpersonal and leadership skills, and complement the hands-on technical experience that you will gain in your role.

If you decide to work towards professional qualifications, we will fully fund your qualification and pair you with a dedicated mentor. Our programme concludes with a celebration of you and a promotion within your role to start the next stage of your career.

  • A starting salary of £29,500
  • 28 days holiday excluding bank holidays, increasing with years of service, with an option of utilising our holiday purchase scheme
  • Private medical insurance
  • Two paid volunteering days per year
  • Agile working programme
  • A range of benefit schemes including: Save as You Earn share purchase scheme, Employee Assistance Programme, Enhanced maternity and paternity leave, Pension scheme, Cycle to Work scheme and GT Plus for discounts on your favourite brands and holidays.

About the company

As a leading construction company, we aim to improve the UK’s built environment and deliver lasting change in the communities we work in. In Scotland, you’ll know us as Morrison Construction.

Our purpose is to improve lives by building facilities and infrastructure, support our team’s growth, promote best practices in our supply chain, and care for the environment. At Galliford Try, we cultivate an inclusive culture where everyone can reach their full potential, emphasising health, safety and wellbeing through our ‘Be Well’ program, which offers gym discounts and support for various wellbeing topics.

Encouraged by our people-orientated values, we invite motivated and enthusiastic people to join us in making a meaningful difference.

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on www.adzuna.co.uk
Prepare application

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

2:56 min

Comparing engineering and design technical interviews in gaming

Chris Heilmann Chris Heilmann +2 · LIVE

2:09 min

Introduction to building iOS augmented reality applications

Nermin Sehic · LIVE

19:55 min

Automating video editing workflows with command line tools

Chris Heilmann Chris Heilmann +1 · LIVE

3:51 min

Technical skills and collaborative mindsets for mobility engineering roles

Georg Kühberger +1 · LIVE

1:54 min

Executing adversarial attacks on three dimensional physical objects

Mirko Ross · World Congress 2023

8:05 min

Processing the accessibility impacts of aggressive video editing styles

Chris Heilmann Chris Heilmann +2 · LIVE

Videos

See all

Related articles

See all