Game Engineer

Endless Access LLC
United States
21 days ago
Apply on www.builtincolorado.com
Prepare application

Role details

Contract type
Temporary contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
4 years minimum
Compensation
$230,000.0 - $350,000.0
Working hours
Regular working hours
Languages
English, Spanish

Tech stack

Code Review Continuous Integration Video Game Development Open Source Technology Software Engineering Godot (Game Engine) Git Flow

Job description

Remote Hiring Remotely in USA Mid level Remote Hiring Remotely in USA Mid level Develop and ship gameplay features, UI, and systems for the open-source Threadbare game using an existing codebase. Responsibilities include debugging, performance and stability improvements, testing, code reviews, planning, tooling, documentation, and collaboration with design and art. The role also involves reviewing learner code, providing written mentorship, supporting educational tooling, and participating in occasional community events. The summary above was generated by AI, Engagement type: Full-time contract (40 hours/week), 5-6 months, with the intent to convert to a long-term role, Endless Access is seeking a mid-level Game Engineer, based in Latin America, to join our Games team and help build Threadbare, an open-source, community-built narrative adventure game made with the Godot engine. This is a hands-on engineering role. You will ship features, fix issues, and help keep the game stable, performant, and fun to play.

You will work closely with our senior game engineer as well as our creative director, producer, and contributor community. Most of your time will go to game development on the Threadbare roadmap. A smaller part of the role connects you with our learning programs, where you will guide learners who are building the game alongside us.

This is a 5-6 month contract, and we are hiring with the clear intent of finding someone we would want on the team long term.

If you enjoy working in an existing codebase, care about how changes feel to players, and like helping newer developers grow, this role is for you., Game Development (60%)

  • Build and ship gameplay features, UI, and systems, from design spec to release.
  • Fix bugs and improve performance, stability, and load times.
  • Work with design and art to turn ideas into playable builds, and give feedback on feasibility and scope.
  • Write clean, tested, maintainable code, and take part in code reviews with the team.
  • Estimate your work, flag risks early, and keep the team informed through planning and regular updates.
  • Contribute to the tools, pipelines, and documentation that make the team faster.

Learning and Community (40%)

  • Review code from learners in our game development programs and give clear, encouraging written feedback.
  • Collaborate with our Learning Experience team on tooling that supports our game development curriculum, as the roadmap allows.
  • Join occasional community events, such as game jams and livestreams.

Requirements

Essential

  • 4+ years of professional software engineering, including hands-on work on shipped or live games.
  • Experience shipping or maintaining a released game or live product as part of a team, working alongside other engineers, designers, and artists.
  • Comfortable with Git-based workflows, code review, and working in an existing codebase.
  • Willingness to mentor early-career game developers by reviewing their code and giving written feedback.
  • Clear written and verbal communication, especially in a remote, asynchronous team.
  • Familiarity with open-source communities and contribution practices.
  • Able to work independently and to ask for help at the right time.
  • Professional or fluent English.

Desirable

  • Experience with the Godot engine (GDScript)
  • Accessibility or inclusive design experience in games.
  • Experience with learning or educational games.
  • Familiarity with analytics, live ops, or build and CI pipelines.
  • Spanish ability.
  • An interest in our mission to expand access to technology.

Benefits & conditions

2 Hours Ago In-Office or Remote 230K-350K Annually Expert/Leader 230K-350K Annually Expert/Leader Aerospace * Artificial Intelligence * Machine Learning * Robotics * Software * Defense Technology Leads Shield AI’s strategic autonomy capture strategy for PACOM, developing multi-year capture plans, building relationships with requirements and acquisition officials, and influencing defense policy, requirements, and solicitations. The role coordinates technical and operational teams to secure strategic program wins and expand long-term revenue and mission impact across autonomy product portfolios. Top Skills: Artificial IntelligenceAutonomy SoftwareSynthetic Reality Technologies Headway

Technical Recruiter

2 Hours Ago In-Office or Remote 122K-190K Annually Senior level 122K-190K Annually Senior level Consumer Web * Healthtech * Professional Services * Social Impact * Software Lead full-cycle technical recruiting for engineering teams: partner with hiring managers, design sourcing strategies, run searches from intake to offer, use data to diagnose and improve searches, and ensure a structured, inclusive candidate experience while building high-quality pipelines. Boeing, 3 Hours Ago In-Office or Remote 138K-302K Annually Senior level 138K-302K Annually Senior level Aerospace * Information Technology * Software * Cybersecurity * Design * Defense * Manufacturing Lead certification efforts to ensure aircraft software meets FAA/DoD/NASA safety standards. Prepare certification artifacts, collaborate with authorities, mentor engineers, resolve complex engineering issues, and track safety and certification milestones. Top Skills: AgileCodevueConfiguration ManagementGitJIRARtca Do-178

What you need to know about the Colorado Tech Scene

With a business-friendly climate and research universities like CU Boulder and Colorado State, Colorado has made a name for itself as a startup ecosystem. The state boasts a skilled workforce and high quality of life thanks to its affordable housing, vibrant cultural scene and unparalleled opportunities for outdoor recreation. Colorado is also home to the National Renewable Energy Laboratory, helping cement its status as a hub for renewable energy innovation.

Key Facts About Colorado Tech

  • Number of Tech Workers: 260,000; 8.5% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Lockheed Martin, Century Link, Comcast, BAE Systems, Level 3
  • Key Industries: Software, artificial intelligence, aerospace, e-commerce, fintech, healthtech
  • Funding Landscape: $4.9 billion in VC funding in 2024 (Pitchbook)
  • Notable Investors: Access Venture Partners, Ridgeline Ventures, Techstars, Blackhorn Ventures
  • Research Centers and Universities: Colorado School of Mines, University of Colorado Boulder, University of Denver, Colorado State University, Mesa Laboratory, Space Science Institute, National Center for Atmospheric Research, National Renewable Energy Laboratory, Gottlieb Institute

About the company

Language requirement: Professional or fluent in English; Spanish preferred

About Endless Access

Our vision is simple: the whole world, empowered.

Endless Access works to close the global digital divide by helping young people in underserved communities become creators of technology, not only consumers of it. Our learning programs teach a new generation to design and build their own games and digital projects using free, open-source tools, delivered through mentors, instructors, and partners around the world.

These learning programs center around our flagship game, Threadbare. Students develop their skills and ambitions as they transition from playing the game to helping build it. Threadbare is developed in the open, by our Games team and a growing community of contributors. As our programs reach more learners in more regions, we are growing the team that keeps the game stable, fun, and welcoming to the people learning to build it., Endless Access is a fully distributed, global nonprofit. Most of the team works remotely and asynchronously across many countries, and this role is no exception: it is fully remote and based in Latin America, collaborating daily with teammates and contributors across multiple time zones, much of it in writing, in code review, and over video. We are looking for someone who thrives in a self-directed, cross-cultural environment, and who communicates clearly and openly in writing.

Not Sure You Meet 100% of the Requirements?

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on www.builtincolorado.com
Prepare application

Good distractions

Loading talks and stories from around this role…