Level Designer and Environment Artist

AJ INTERACTIVES LLC
United States
24 days ago
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Role details

Contract type
Temporary contract
Employment type
Part-time (≤ 32 hours)
Compensation
$1,000
Working hours
Regular working hours
Job source

Tech stack

BASIC (Programming Language) Maya Blender 3D Unreal Engine

Requirements

  • Industry Knowledge: Understanding of stealth game level design, Unreal Engine, Blender 3d and any other applications to help speed up the process!
  • Environment and level design Portfolio: Having a portfolio showcasing the ability to create interior levels that immerse the player in the experience is key
  • Skills: Level Design, Environment Design, Modeling, Lighting, Texturing, Basic Sculpting and Animating, Using Premade assets and modifying them as needed, prototyping/ grey boxing levels and turning them into fully fledged environments.
  • Creativity: Being able to look at currently made levels in similar games and adding unique twists to the levels
  • Communication: Strong writing, presentation, and teamwork skills, communicating on time.
  • Tools: Familiarity with Unreal Engine 5, Blender ( or a similar dcc software), Substance Designer or Alternative, Maya is a plus
  • Experience: Prior work in game studios on a shipped game is a big plus.

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