Level Designer and Environment Artist
AJ INTERACTIVES LLC
United States
24 days ago
- Discuss this with your agent
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Prepare application
- Draft this with your agent
- Open in Claude
- Open in ChatGPT
Role details
Contract type
Temporary contract
Employment type
Part-time (≤ 32 hours)
Compensation
$1,000
Working hours
Regular working hours
Job source
Tech stack
BASIC (Programming Language)
Maya
Blender 3D
Unreal Engine
Requirements
- Industry Knowledge: Understanding of stealth game level design, Unreal Engine, Blender 3d and any other applications to help speed up the process!
- Environment and level design Portfolio: Having a portfolio showcasing the ability to create interior levels that immerse the player in the experience is key
- Skills: Level Design, Environment Design, Modeling, Lighting, Texturing, Basic Sculpting and Animating, Using Premade assets and modifying them as needed, prototyping/ grey boxing levels and turning them into fully fledged environments.
- Creativity: Being able to look at currently made levels in similar games and adding unique twists to the levels
- Communication: Strong writing, presentation, and teamwork skills, communicating on time.
- Tools: Familiarity with Unreal Engine 5, Blender ( or a similar dcc software), Substance Designer or Alternative, Maya is a plus
- Experience: Prior work in game studios on a shipped game is a big plus.
Apply for this position
This job is hosted externally. Click below to view the full posting and apply.
Apply on www.indeed.com
Prepare application
- Draft this with your agent
- Open in Claude
- Open in ChatGPT
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