Graphics Architect, Platform Architecture
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Role details
Tech stack
Job description
driver teams to shape next-generation Metal API features Drive development of new graphics techniques, including AI/ML-enhanced algorithms, via prototyping to improve user experiences across a wide range of products and applications Set direction on upcoming trends in graphics hardware and software across application types, guiding product development directionBS degree Experience in design or architecture of real time graphics hardware systems Experience with software architecture and development Experience leading architecture decisions for a GPU hardware or software subsystemMS or PhD degree in CS, CE, EE or equivalent 20+ years of relevant industry experience Experience working with cross-functional teams to understand product requirements Experience implementing graphics algorithms and writing shader code (such as GLSL/HLSL/OpenCL/CUDA) Experience applying ML techniques to graphics algorithms or hardware design Experience in performance analysis and optimization of graphics algorithms Experience building prototypes and models to prove key details of architectural changes Experience writing architectural specifications and requirements
Requirements
Graphics, Apple, OpenCL, Product Development, Apple Hardware, Design Services, Architectural Services, Graphics Hardware, Graphics, Software Architecture
About the company
Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and theres no telling what you could accomplish. Dynamic, inquisitive people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our commitment to leave the world better than we found it! The Platform Architecture Graphics group is looking for a dedicated Graphics Architect to expand the capabilities of future Apple Silicon GPUs and to enable new customer experiences.Lead hardware performance analysis, graphics algorithm research, and optimization efforts Define and drive development of modeling tools and infrastructure for exploratory design and performance studies Partner with the metal framework and
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