Game Developer | $60/hr Remote
The Crossing
United States
2 days ago
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Role details
Contract type
Permanent contract
Employment type
Part-time / full-time
Compensation
$41,600.0 - $124,800.0
Working hours
Regular working hours
Job source
Tech stack
C Sharp (Programming Language)
C++ (Programming Language)
Software Quality
Code Review
Software Debugging
Video Game Development
Game Engine
Github
Iterative and Incremental Development
Godot (Game Engine)
Job description
- Design and implement advanced gameplay systems, mechanics, and features using Godot engine.
- Collaborate on scene creation, visual scripting, and asset integration to ensure interactive and visually appealing content.
- Provide in-depth documentation and regular written feedback on game development processes and delivered components.
- Deliver comprehensive code reviews and mentorship to enhance the project s overall code quality and maintainability.
- Identify, analyze, and resolve technical challenges, optimizing performance and user experience.
- Participate in iterative development cycles, contributing insights to improve playability and engagement.
Requirements
- Demonstrated experience in game development, whether in AAA, indie, solo, or serious hobby contexts.
- A portfolio or verifiable published work (personal site, itch.io, Steam, GitHub, game jam entries, or shipped title credits).
- Advanced proficiency with at least one major game engine (Unity, Godot, Unreal), including editor tools, scene management, and debugging utilities.
- Comfort with engine scripting languages such as C#, GDScript, C++, or Blueprints, with the ability to interpret, troubleshoot, and enhance gameplay logic.
- Proven ability to identify and resolve gameplay issues through iterative playtesting.
- Strong written communication skills for drafting precise task instructions and acceptance criteria.
Apply for this position
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Apply on arc.dev
Prepare application
- Draft this with your agent
- Open in Claude
- Open in ChatGPT
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