Software Engineer (Working Student)
Aves Reality
9 days ago
Role details
Contract type
Permanent contract Employment type
Part-time (≤ 32 hours) Working hours
Shift work Languages
EnglishJob location
Tech stack
3D Rendering
C++
Python
Software Architecture
Simulation Software
Unreal Engine
Programming Languages
Job description
You will design, implement, and extend our procedural 3D content pipeline to push the status-quo in virtual world generation
- Develop and optimize 3D rendering and simulation software with a focus on procedural 3D mesh generation.
- Work with C++ and a 3D engine (preferably Unreal Engine).
- Design and implement geometric algorithms for generating and visualizing 3D worlds.
- Optimize performance for real-time applications.
- Work closely with our Senior Developers on feature planning and implementation, * Dynamic and supportive team culture, open feedback, and a motivated team that values a flexible and open culture.
- Development opportunities: Continuous personal and professional growth through new challenges and responsibilities.
- Flexible and agile work environment: Flexible working hours, hybrid work options, and regular team meetings at our office in Munich or Garmisch-Partenkirchen.
- Startup mentality with long-term prospects: Direct opportunities to contribute and actively shape our company and product.
Requirements
Do you have experience in Unreal Engine?, Solid knowledge in C++ and Python. Good general knowledge of programming languages.
- Strong knowledge of 3D rendering, geometric algorithms, and software architecture.
- Experience with 3D engines (Unreal Engine is preferable).
- Experience with procedural content generation for 3D meshes is desirable.
- Independent and creative problem-solving mindset.
- Ability to work in an agile startup environment.