Software Engineer (Working Student)

Aves Reality
9 days ago

Role details

Contract type
Permanent contract
Employment type
Part-time (≤ 32 hours)
Working hours
Shift work
Languages
English

Job location

Tech stack

3D Rendering
C++
Python
Software Architecture
Simulation Software
Unreal Engine
Programming Languages

Job description

You will design, implement, and extend our procedural 3D content pipeline to push the status-quo in virtual world generation

  • Develop and optimize 3D rendering and simulation software with a focus on procedural 3D mesh generation.
  • Work with C++ and a 3D engine (preferably Unreal Engine).
  • Design and implement geometric algorithms for generating and visualizing 3D worlds.
  • Optimize performance for real-time applications.
  • Work closely with our Senior Developers on feature planning and implementation, * Dynamic and supportive team culture, open feedback, and a motivated team that values a flexible and open culture.
  • Development opportunities: Continuous personal and professional growth through new challenges and responsibilities.
  • Flexible and agile work environment: Flexible working hours, hybrid work options, and regular team meetings at our office in Munich or Garmisch-Partenkirchen.
  • Startup mentality with long-term prospects: Direct opportunities to contribute and actively shape our company and product.

Requirements

Do you have experience in Unreal Engine?, Solid knowledge in C++ and Python. Good general knowledge of programming languages.

  • Strong knowledge of 3D rendering, geometric algorithms, and software architecture.
  • Experience with 3D engines (Unreal Engine is preferable).
  • Experience with procedural content generation for 3D meshes is desirable.
  • Independent and creative problem-solving mindset.
  • Ability to work in an agile startup environment.

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