Web Tools Engineer_ Monopoly GO
Role details
Job location
Tech stack
Job description
by LiveOps, QA, and production teams to manage the game's live features and configurations. You'll work closely with UX/UI design, backend, and product stakeholders to deliver intuitive, performant, and reliable web experiences. As the team's frontend specialist, you'll help set standards for UI implementation, guide peers, and drive development forward even when backend APIs are not yet ready by defining mock data, contracts, and prototypes to keep progress unblocked. * Own, maintain, and evolve our internal web admin platform, core interface of the game, improving its usability, performance, and maintainability * Design, build, and deliver web-based tools that support the daily work of LiveOps and QA teams * Implement responsive UX/UI based on wireframes and user flows provided by the UX/UI designer * Collaborate with backend engineers to define and optimize API contracts, and create API prototype mocks when needed to streamline frontend development * Contribute to clean
Requirements
architecture, code quality, and scalable frontend patterns * Help educate and mentor the team in frontend technologies and best practices * Participate in design discussions, architecture reviews, and cross-functional planning * Support debugging, performance tuning, and deployment of web applications in live environments What We're Looking For * Proven experience in modern web development using Angular, React, or similar frameworks * Solid foundation in JavaScript/TypeScript, HTML, CSS, and responsive UI design * Strong understanding of UX/UI implementation principles, with attention to detail and usability * Ability to work autonomously and build functional prototypes or interfaces without finalized backend APIs * Collaborative mindset, able to work effectively with designers, backend engineers, and non-technical stakeholders * Good understanding of frontend performance, maintainability, and testing practices * Passion for building internal tools that empower creators and improve production workflows Bonus Points * Familiarity with Blazor or interest in supporting its future adoption * Experience maintaining live platforms for games or content-driven systems * Understanding of CI/CD pipelines, authentication, and role-based access control (RBAC) in web apps * Background in design systems or shared component libraries * Exposure to data visualization or configuration-driven interfaces * Knowledge in C# Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with