C++/Rust Graphics and Windowing System Software Engineer
Role details
Job location
Tech stack
Job description
- Design and implementation of features across the Mir stack
- Assisting in debugging, tracking down and fixing issues
- Participating in our engineering process through code and architectural review
- Creating and improving tests and performance benchmarks to catch issues early
- Creating and maintaining documentation to enhance the developer experience
- Engaging with the open source community and commercial partners
- Collaborating proactively with a distributed team, We consider geographical location, experience, and performance in shaping compensation worldwide. We revisit compensation annually (and more often for graduates and associates) to ensure we recognize outstanding performance. In addition to base pay, we offer a performance-driven annual bonus or commission. We provide all team members with additional benefits which reflect our values and ideals. We balance our programs to meet local needs and ensure fairness globally.
- Distributed work environment with twice-yearly team sprints in person
- Personal learning and development budget of USD 2,000 per year
- Annual compensation review
- Recognition rewards
- Annual holiday leave
- Maternity and paternity leave
- Team Member Assistance Program & Wellness Platform
- Opportunity to travel to new locations to meet colleagues
- Priority Pass and travel upgrades for long-haul company events
Requirements
Most of the software is written in C++, with support tooling in scripting languages. We will use Rust as an evolutionary step forward. Thus candidates are required to have strong skills in both Rust and C++. We're growing the team and looking for new colleagues who share our passion for precision, performance and user experience. We are hiring on various career levels with a minimum of 2 years industry experience. We are looking for people who ideally have experience in building window compositing systems or graphics device experience. We're committed to creating an outstanding developer experience, secure foundations, and easy access to today's most used graphics toolkits and libraries., * Excellent Bachelor's or equivalent degree in Computer Science, STEM or similar and 2+ years of working experience
- Excellent modern C++ and excellent Rust programming skills
- Familiarity with Linux as a development and deployment platform
- Ability to collaborate remotely with a diverse set of team members and remain highly motivated, productive, and organized
- Ability to travel internationally twice a year for company events up to two weeks long, * You have experience with the Wayland protocol ecosystem and compositors
- You are familiar with OpenGL, Vulkan, Flutter and other graphics, toolkits and animation frameworks
- You have a solid understanding of asynchronous programming and concurrency patterns
- You have proven ability to consistently deliver robust code to production
- You have strong written and verbal communication skills to document and present software developed