Software Engineer - Year in Industry - Brighton

Rocket Ltd
Brighton and Hove, United Kingdom
4 days ago

Role details

Contract type
Temporary contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Compensation
£ 46K

Job location

Remote
Brighton and Hove, United Kingdom

Tech stack

C Sharp (Programming Language)
C++
Code Review
Collaborative Software
Software Debugging
Video Game Development
Game Engine
Software Engineering
Software Coding
Programming Languages

Job description

We're looking for a Software Engineer who is eager to continue developing their skills in a professional environment to join our team in Summer 2026 for 1 year.

In this role, you'll build upon your software engineering skills and will get the chance to implement technical solutions that help our partners' games delight players around the world. You'll have the opportunity to work with and learn from industry veterans across projects and gain exposure to both proprietary and commercially available game engines and various industry standard workflows.

Our ideal candidate is someone who is currently enrolled in University and has a passion for writing code and for video games themselves. We're looking for someone who has a solid initial base in at least one programming language, has solid communication skills, works well in a team environment, and is open to learning new workflows and programming languages.

What You'll Do:

  • Feature Development: Implement and extend gameplay features and systems.
  • Debugging: Learn to effectively resolve issues in a team environment.
  • Technical Design: Bring creative ideas and solutions to life with collaborative software engineering processes.
  • Code Review: Conduct code reviews, provide constructive feedback, and set an example of quality code implementation that adheres to coding standards.

Requirements

  • Enrolled in a Software Engineering or Game Engineering degree (having completed Year 2 by June 2026).
  • Solid foundation with C++ and/or C#.
  • Solid maths skills.
  • Ability to communicate effectively with internal and external teams.
  • Strong critical thinking skills and the drive to solve problems and debug programs.
  • Strong collaborative skills with a willingness to accept and respond to critical feedback.
  • Capacity for self-motivation, the ability to work independently, a willingness to ask questions, and a strong work ethic.
  • Passion for video games and knowledge of current industry trends.

What You May Also Have:

  • Experience with multiple programming languages.
  • Experience with personal or university projects in Unreal, Unity, or Godot.
  • Experience designing and implementing features and projects.

About the company

Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay. But Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's game development landscape -- and with offices in Albany, NY; Austin, TX; and Cardiff, UK, we thrive at the opportunity to Get Sh!t Done on a global scale., * Hybrid Working Arrangement: Our office in Brighton is located right in the City Centre, with a short walk from the Train Station! As a member of our team, you'll have the flexibility to work at home and collaborate with your fellow team mates in person. * Annual Research Credit: We always encourage personal growth, so we provide all of our team members with an annual credit to further enhance your skills! * Professional Development: We offer biannual reviews, as well as opportunities to collaborate across disciplines, internal tech talks, and the chance to learn from specialists with backgrounds from across the games and software development industries. * Family Friendly: We understand the importance of family, which is why we offer 6 weeks full of Maternity, Paternity, and Adoption Leave to support you during this exciting time! * Office Perks: In addition to everything above, we also provide: + Weekly Team Lunches + Snacks, Including the Good Tea (Yorkshire) + Fully Equipped Team Lounge, Including our Favourite Consoles and Games + And, most importantly, a supportive and creative working environment made up of talented and friendly people, as well as the opportunity to work on some pretty cool games and projects - if we do say so ourselves! A Friendly Note from the Recruitment Team Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve.

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