UI/UX Artist
Role details
Job location
Tech stack
Job description
Partnering closely with UX Designers, the Lead UX Designer, Tech UI Design, and Engineering teams, you'll craft high-fidelity mockups, prototypes, design systems, and style guides that deliver exceptional UI experiences. From rapid prototypes to shippable player-facing UI, you'll transform concepts into polished realities, enhancing UX through cohesive visuals and innovative motion.
In this dynamic role, you'll tackle complex systems with a focus on clarity and elegance, thriving in a fast-paced, initiative-driven environment. We're looking for someone proactive, player-empathetic, and adaptable-passionate about games and eager to contribute to a culture where your high-impact work drives studio success., Your creativity will fuel collaborative innovation-here's a snapshot of the core contributions:
- Collaborate with UX Design, Tech UI Design, and Engineering to deliver high-quality UI experiences that resonate with players.
- Contribute to design systems, game menus, HUD elements, iconography, UI materials and shaders, animation, and motion design.
- Develop new material effects, implement basic blueprint/script logic, and create 2D effects to enhance visual fidelity.
- Help ship high-quality features on schedule, maintaining an unwavering commitment to excellence.
- Work autonomously on complex features and systems, executing at the highest standards.
- Utilise Photoshop, Illustrator, Figma, or equivalents to concept and refine UI art from ideation to implementation.
Requirements
Do you have experience in Unity?, The ideal artist blends technical artistry with a collaborative spirit and game-making passion., * 2+ years collaborating on UI from concept to completion, backed by a strong portfolio showcasing visual design prowess and process.
- Expertise in Figma, Adobe Suite, or comparable tools.
- Hands-on UI art implementation in Unity or equivalent game engines.
- Experience building UI materials, shaders, motion design, and UI animation-ideally for games or interactive projects; familiarity with 3D packages and FX tools.
- Exposure to XR as a player or developer, understanding its UI/UX nuances, challenges, and opportunities.
- Proven ability to shepherd features to completion, iterating swiftly amid evolving briefs.
- Deep passion for creating and playing games, with strong player empathy.
- Proactive mindset for owning outcomes, embracing ambiguity, and adapting to rapid changes.
Desirable skills to shine:
- Experience in simulation or sports games.
We're eager for innovative thinkers-bring your fresh perspective!
Benefits & conditions
Step into a studio that's scaling fast and fostering a genuinely supportive vibe where creativity and technical prowess go hand in hand. As part of our growing family, you'll enjoy:
- A relaxed, progressive environment with 25 days' annual leave (plus the option to buy 3 more).
- Enhanced pension, sick pay, family leave, private medical insurance, and life assurance.
- Perks like holiday buy schemes, length-of-service rewards, and regular fun-think pub nights, cinema outings, and team-building adventures.
- The chance to shape our culture, processes, and even our games, with your ideas welcomed at every level.
- Competitive salary tailored to your expertise, plus ongoing opportunities to grow as we expand our XR portfolio.
We're committed to an inclusive workplace where diverse backgrounds fuel our success. Soul Assembly is an equal opportunities employer-we celebrate differences and support adjustments for applications. No agencies, please. If you require alternative methods of application or screening, you must approach the employer directly to request this as Indeed is not responsible for the employer's application process.