Designer, Software Product Design

Nothing
Charing Cross, United Kingdom
2 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Senior

Job location

Charing Cross, United Kingdom

Tech stack

Mobile Application Software
Software Prototyping
Mobile Os
Figma

Job description

Our Design team at Nothing is all about crafting experiences that feel real and inspiring. We're thinkers, makers, and pragmatic idealists, building mobile OS and native apps that aren't just functional, but genuinely designed to spark emotion. We move fast, challenging the ordinary because we believe tech should be exciting and make things better. You'll join a nimble, global group of UI, UX, and industrial designers, tackling tough problems like ensuring our brand feels cohesive across iOS and Android, even as we push new features out at warp speed. We're constantly balancing the need for quick iteration with maintaining our high bar for design quality, all while building out a robust design system that sets us up for the future.

What You'll Do

  • Lead the comprehensive design lifecycle for new experiences across mobile OS and native applications, from initial concept through to successful implementation.
  • Shape and evolve our design systems, ensuring scalability and consistency for all Nothing products.
  • Conceive, create, and deliver precise design specifications that guide engineers from vision to reality.
  • Collaborate directly with global engineers, product managers, and fellow designers to craft innovative solutions and integrate new software features.
  • Conduct thorough user research and prototype testing to validate ideas rapidly, ensuring our designs truly resonate with real users.
  • Drive product innovation by developing a deep understanding of our audience and contribute strategically to defining future product features.
  • Actively mentor junior designers, elevating their craft and embedding a strong, design-led culture within the team.

Requirements

  • Proven track record in end-to-end product design, with a portfolio showcasing shipped native mobile applications.
  • Expert proficiency in modern design tools like Figma and advanced prototyping tools such as Protopie or Origami.
  • A keen eye for visual design excellence and a solid grasp of human-centred design processes and interaction principles.
  • A pragmatic problem-solver who can navigate complexity, turning ambitious ideas into simple, elegant realities.
  • Someone with a strong sense of ownership and drive, who takes initiative and champions user needs from discovery to delivery.
  • Committed to excellence in every pixel and interaction, constantly seeking feedback and striving for continuous improvement.
  • A collaborative spirit with strong interpersonal skills, adept at articulating design decisions and fostering alignment across diverse teams.

About the company

We're building a different kind of technology company, one that puts design, emotion, and human creativity at the heart of everything we do. From the way our products look and feel to how we communicate and show up in culture, we believe technology should make you feel something. Founded in London in 2020, we've grown from idea to global challenger in just a few years. Backed by GV (Google Ventures), EQT Ventures, and C Ventures, and investors like Tony Fadell (iPod), Casey Neistat, and Kevin Lin (Twitch), we're now sold in 40+ markets with millions of users worldwide., At Nothing, you won't just be designing features; you'll be shaping the future of tech with products that defy convention and redefine expectation. This is your chance to make a tangible impact on experiences used by millions, in a place where your voice is heard and your ideas can flourish. We're a fast-moving, independent company, which means endless opportunities for learning, growth, and pushing your own boundaries. Join us and build something better, openly, with a community that's just as passionate as you are. How We Work We build better tech by moving fast. That speed demands direct collaboration and shared creative energy. We believe the best work happens when we're together.

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