30 Years of Rip and Tear: Doom’s development story
John Romero - 2 years ago
Legendary game developer John Romero takes you on a month-by-month journey discussing the development, design and launch of DOOM, a game that spawned an entire genre and is still remembered as one of the greatest games of all time. In this developmental recounting, Romero shows pre-alpha, alpha and beta footage, discusses the challenges and dreams of the team, and reveals little known facts about a game and a time that made history.
Jobs with related skills
Lead Engineer (m/w/d) in Berlin
Expert Systems AG
·
2 months ago
Berlin, Germany
Hybrid
Teamleiter (m/w/d) Bereich Softwareentwicklung
PDV.group
·
8 days ago
Erfurt, Germany
Hybrid
Technology Lead ERP / Social & Healthcare (m/w/d)
Wilken GmbH
·
1 month ago
Ulm, Germany
Hybrid
Lead Product Owner ERP / Social & Healthcare (m/w/d)
Wilken GmbH
·
1 month ago
Ulm, Germany
Hybrid
Related Videos