Dirk Ginader
Preventing Accessibility Issues Instead Of Fixing Them
#1about 3 minutes
The business case for shifting accessibility left
Investing one hour in UX for accessibility pre-launch can save four hours of engineering time post-launch.
#2about 3 minutes
Understanding the social model and spectrum of disability
Disability is a mismatch between an individual's needs and a product's design, which can be permanent, temporary, or situational.
#3about 7 minutes
Defining page structure with landmarks and headings
Use landmarks for broad page sections and a logical heading hierarchy to create a navigable content structure for all users.
#4about 5 minutes
Defining interaction flow and keyboard navigation patterns
Document exceptions to the natural reading order and use a combination of tab and arrow keys for navigating complex component groups.
#5about 3 minutes
Creating clear labels and roles for interactive elements
Write concise, action-oriented labels that describe function without repeating the element's role, and use the correct element for the job.
#6about 8 minutes
Using Figma plugins to automate accessibility checks
Leverage Figma plugins like eBay's "Include" to annotate landmarks, check color contrast, and simulate various forms of color blindness.
#7about 3 minutes
Ensuring proper touch target sizes and text scaling
Design interactive elements with a minimum touch target of 48x48 pixels and ensure the UI remains functional when text is scaled to 200%.
#8about 3 minutes
Collaborating on accessibility and finding resources
Effective accessibility requires close collaboration between designers, engineers, and writers, supported by external resources and user testing programs.
#9about 19 minutes
Q&A on practical accessibility challenges
The discussion covers topics like accessible floating action buttons, disabled button states, and debugging inconsistencies across different browsers and screen readers.
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