UI/UX Artist

EYE GAMING LLC
United States
about 1 month ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Compensation
$50,000.0 - $180,000.0
Working hours
Shift work
Languages
Chinese
Job source

Tech stack

Video Game Development Design of User Interfaces

Job description

  • Craft intuitive and visually engaging user interfaces, validated through user feedback and testing.
  • Design cohesive typography, icon sets, and color schemes tailored to new gaming experiences.
  • Analyze player behavior and preferences to enhance usability and engagement.
  • Define and refine the artistic direction, visual identity, and aesthetic quality of game projects.
  • Innovate artistic approaches to solve technical and creative challenges in production.

Requirements

  • Broad understanding of the casual game market and current trends in the industry;
  • Ability to determine artistic direction, provide relevant support for the team and present visual concepts internally and to partners;
  • Experience in complete development and art design of casual projects;
  • Knowledge of game development team operations;
  • Ability to provide feedback on optimizing workflow to our partners.
  • Fluency in Mandarin is preferable.

Benefits & conditions

Pulled from the full job description

  • Flexible schedule, * Flexible schedule

About the company

Established in 2010, EyuGame is a Top 100 Internet Company in China, dedicated to the global gaming industry. Our business covers both game development and publishing, with a strong emphasis on creating high-quality games. We operate multiple R&D and operations teams, each focusing on different game genres, and are committed to building a healthy game ecosystem while promoting the social and cultural value of games.

Our casual games business line is seeking outstanding UI/UX artists worldwide to collaborate remotely with our Beijing office, ensuring our games deliver a comfortable and unique experience for players.

Apply for this position

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Good distractions

Talks and stories from around this role — technically off-topic, practically not.

1:35 min

Distinguishing user interface design from overall user experience

Marcel Bagemihl Marcel Bagemihl +1 · World Congress 2024

3:39 min

Finding inspiration for real-world impact through video games

Johanna Pirker Johanna Pirker · World Congress 2025

1:48 min

Merging academic research with active game development

Johanna Pirker Johanna Pirker · World Congress 2025

3:38 min

Showcasing web design capabilities through extreme user interface customization

Chris Heilmann +2 · LIVE

2:35 min

Translating interactive software aesthetics into linear media

Christian Heilmann Christian Heilmann +2 · World Congress 2025

2:54 min

Emphasizing fundamental user interface design alongside software automation

Paul Kinlan · Coffee With Developers

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