Sr. Staff Engineer - GPU Driver & System Software

MediaTek Research Lab Inc.
Cambourne, UK
11 days ago
Apply on www.collegerecruiter.com
Prepare application

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
6 years minimum
Working hours
Regular working hours

Tech stack

Application Programming Interfaces (APIs) Artificial Intelligence C++ (Programming Language) Computer Graphics Microarchitecture Software Debugging DirectX (Software) Memory Management Firmware Graphics Software Networking Hardware OpenGL
+12 more
OpenCL Performance Tuning Software Engineering System on a Chip System Software Wi-Fi Technology Graphics Processing Unit (GPU) Virtual Reality Laptops Api Design Vulkan Graphics API Data Pipelines

Job description

Category

Chip Design

Location

Cambourne

Experience

More than 6 Years Work Expe.

Job Description

MediaTek Incorporated is a global fabless semiconductor company that enables nearly 2 billion connected devices a year. We are a market leader in developing innovative systems-on-chip (SoC) for mobile devices, home entertainment, connectivity and IoT products. MediaTek is the number one Wi Fi supplier across broadband, retail routers, consumer electronics devices and gaming, and its Wi Fi 6 chipsets are powering the latest networking equipment for faster computing experiences. With a market-leader position in MediaTek SoC design, the MediaTek GPU IP team is committed to industry-leading, feature-rich and PPA-competitive GFX IP optimization, customization and development. The GFX IP will be deployed in flagship and mainstream mobile SoC, and will also serve as fundamental technology for adjacent markets such as laptops, IoT, AI, VR/AR, automotive and more. The team is now hiring GPU talents at all levels, including Architecture, SW driver, Compiler, Performance, Power and Model engineers, to join Cambourne, Cambridge, UK.

About The Role

Bring your GPU driver expertise and play a key role in shaping the future of next-generation GPU technologies. In this role, you will collaborate closely with Architecture, Micro-architecture, Compiler, and Model teams to unlock maximum performance from our silicon and drive cutting-edge GPU innovation. This is a full-stack GPU software opportunity, offering exposure across the entire stack-from industry-standard graphics and compute APIs to kernel-mode drivers, GPU firmware, and performance optimisation. You will contribute to hardware/software co-design efforts, ensuring seamless integration and optimal performance across all layers. If you are passionate about low-level systems, performance tuning, and pushing the limits of GPU capabilities, this role offers a unique platform to make a direct impact on advanced GPU design and development.

Roles And Responsibilities

  • API Layer: architect, develop, and optimise features for industry-standard APIs including Vulkan, DirectX, OpenGL ES, and OpenCL.
  • Kernel & Firmware: work deep in kernel-mode drivers and GPU firmware to improve hardware control, stability, scheduling, memory management, and execution efficiency.
  • Performance: identify, analyse, and eliminate bottlenecks across the stack-including driver overhead, memory bandwidth, GPU scheduling, compute throughput, and power/performance trade-offs.
  • Architecture Collaboration: partner closely with Architecture, Micro-architecture, Compiler, and GPU Model teams to influence next-generation GPU design and ensure the software stack fully leverages the hardware.
  • Technical Leadership: lead complex debug efforts, guide design decisions, mentor engineers, and help raise the technical bar across the GPU driver team.
  • No Silos: you are not restricted to only the API layer, kernel driver, firmware, or performance. You can work across the entire GPU software stack.
  • Shape the Hardware: your software insights will directly influence next-generation GPU architecture and micro-architecture.
  • High-Impact Work: your contributions will help turn silicon capability into real-world graphics, compute, and AI performance.

Requirements

  • Experience building GPU drivers, graphics systems, or low-level systems software.
  • Fluent in C/C++ and comfortable working close to hardware.
  • Deep expertise in one or more industry-standard APIs such as Vulkan, DirectX 12, OpenCL, or OpenGL ES.
  • Understand GPU internals at a deep level, including memory hierarchies, command submission, scheduling, synchronisation, pipeline architecture, and performance bottlenecks.
  • Enjoy working across boundaries-from API design to kernel drivers, firmware, compiler interaction, and hardware architecture.

Main Requirements and Qualifications

  • Preferred Qualifications (Nice to Have)
  • Background in GPU performance analysis, firmware, virtualization, compiler, or runtime optimisation for GPUs or accelerators.
  • Familiarity with ML/AI workloads, DNN operators and their mapping onto GPU or accelerator architectures.
  • Experience collaborating with architects, micro-architects, compiler, and model teams.

Requirements

  • Experience building GPU drivers, graphics systems, or low-level systems software.
  • Fluent in C/C++ and comfortable working close to hardware.
  • Deep expertise in one or more industry-standard APIs such as Vulkan, DirectX 12, OpenCL, or OpenGL ES.
  • Understand GPU internals at a deep level, including memory hierarchies, command submission, scheduling, synchronisation, pipeline architecture, and performance bottlenecks.
  • Enjoy working across boundaries-from API design to kernel drivers, firmware, compiler interaction, and hardware architecture., * Background in GPU performance analysis, firmware, virtualization, compiler, or runtime optimisation for GPUs or accelerators.
  • Familiarity with ML/AI workloads, DNN operators and their mapping onto GPU or accelerator architectures.
  • Experience collaborating with architects, micro-architects, compiler, and model teams.

About the company

MediaTek Incorporated is a global fabless semiconductor company that enables nearly 2 billion connected devices a year. We are a market leader in developing innovative systems-on-chip (SoC) for mobile devices, home entertainment, connectivity and IoT products. MediaTek is the number one Wi Fi supplier across broadband, retail routers, consumer electronics devices and gaming, and its Wi Fi 6 chipsets are powering the latest networking equipment for faster computing experiences. With a market-leader position in MediaTek SoC design, the MediaTek GPU IP team is committed to industry-leading, feature-rich and PPA-competitive GFX IP optimization, customization and development. The GFX IP will be deployed in flagship and mainstream mobile SoC, and will also serve as fundamental technology for adjacent markets such as laptops, IoT, AI, VR/AR, automotive and more. The team is now hiring GPU talents at all levels, including Architecture, SW driver, Compiler, Performance, Power and Model engineers, to join Cambourne, Cambridge, UK.

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on www.collegerecruiter.com
Prepare application

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

1:42 min

Navigating emerging hardware standardization in vendor programming ecosystems

Paul Graham Paul Graham · LIVE

1:05 min

Establishing access through laptop farms and unwitting facilitators

George Proorocu George Proorocu · World Congress 2026 Europe

2:33 min

Architecting CUDA and the AI software stack

Michael Kagan Michael Kagan +1 · World Congress 2026 Europe

5:09 min

Analyzing hardware components inside a modern GPU architecture

Paul Graham Paul Graham · LIVE

1:44 min

Reevaluating the rising costs of modern mobile phone hardware

Chris Heilmann +2 · LIVE

2:46 min

Missing equipment retrieval processes for departing employees

Jasmin Azemović Jasmin Azemović · World Congress 2026 Europe

Videos

See all

Related articles

See all