Neural Graphics Engineer

NVIDIA Ltd.
Santa Clara, CA, United States
3 months ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
2 years minimum
Compensation
$124,000.0 - $195,500.0
Working hours
Regular working hours
Job source

Tech stack

Application Programming Interfaces (APIs) Computer Vision C++ (Programming Language) Computer Programming Computer Graphics DirectX (Software) OpenGL Shading Language Python (Programming Language) Machine Learning OpenGL Pytorch Gaussian
+3 more
HLSL Information Technology Vulkan Graphics API

Requirements

  • BS, MS, or PhD in Computer Science, Electrical Engineering, Physics, or a related field (or equivalent experience)

  • At least 2-4 years od practical experience and demonstrated ability in C++ and Python

  • Coursework or project experience in computer graphics, machine learning, or computer vision

  • A drive to learn, grow, and take on challenging problems

Ways to Stand Out from the Crowd:

  • Hands-on experience with neural rendering (NeRF, Gaussian splatting, differentiable rendering) or generative AI for 3D content

  • Experience with PyTorch and real-time rendering engines

  • Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development

Benefits & conditions

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 124,000 USD - 195,500 USD for Level 2, and 152,000 USD - 241,500 USD for Level 3.

About the company

NVIDIA (Santa Clara, CA)

Computer graphics is experiencing its most exciting transformation in decades. Neural techniques are reshaping how we render, simulate, and create visual content in real time - and we’re just getting started.

At NVIDIA, our Neural Graphics team builds technologies at the intersection of AI and real-time rendering. We reach millions of developers and creators through products like Alpasim, open platforms like Slang, our shader language and compiler for portable GPU programming. We work on hard, meaningful problems with curiosity and collaboration - and we’re looking for a Neural Graphics Engineer to grow with us. This is an opportunity to learn from some of the most accomplished people in graphics and AI, and to make a meaningful impact early in your career!

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