UI Artist- MPG
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Role details
Tech stack
Job description
- Creating professional UI experiences, focusing on the development of excellent UX design, visual layout and concepts
- Organising and reviewing play-tests of user interface prototypes and final in-game UI
- Iterating on playable game flows so that all stakeholders can get a feel for the UI before any expensive implementation is conducted
- Creating motion graphic mock-ups to illustrate complex interactions
- Communicating with stakeholders, extracting requirements and advising on solutions
- Leading by example, setting benchmarks, style guides, high quality standards, workflows, documentation and approvals
- Reporting for internal and client needs
- You’ll keep one eye on the future - research, evaluate and propose practices that keep us on the cutting edge!
Requirements
We are looking for a Senior UI/UX Artist to help MPG deliver the best possible Game User Interfaces to our clients. Are you deeply passionate about seamless design choices, the exact colour choice for a button, or the perfect positioning of it? Do you notice font choice, alignment and kerning everywhere you look? Do you love solving the frustration of poorly designed user flow? If you have a natural eye for these details, then this may be the role for you.You will be collaborating closely with our game designers, artists, engineers and production teams to deliver world class work for our clients and continue our drive for improvement in service and quality.
You’ll be an advocate for great communication in User Interfaces, sharing knowledge on the subject and contributing improvements to our processes. You’re a skilled artist/graphic designer, with a strong understanding of Core Game and Meta Game design as well as the technical challenges of UI development.
Requirements
- You’re stylistically diverse, organised and precise
- You have a deep understanding of the roles and workflows of a UI art team, and how an art team integrates with and supports the wider development team
- You’re a fantastic Graphic Designer with a strong knowledge of art theory
- Advanced knowledge of User Interface theory and practice, including terminology and best practices
- Proficiency with typical UI and graphic design tools, alongside a solid general knowledge of art tools and game engines such as Figma, Photoshop, and Unreal Engine
- Ability to create and present high level documentation, style guides and ideation
- Ability to advise team members on UI production matters - with solid experience using production tools like Jira
- Exceptional attention to detail with a strong ability to analyse and comprehend visual direction
- A strong communicator with the ability to verbalise conceptual thoughts and the willingness to accept constructive critique
What would help:
- Previous experience in a similar role is highly desirable
- Experience with direct client communication.
- UI concept art and white box wireframing experience
About the company
At The Multiplayer Group (MPG), we create world-class multiplayer experiences through Co-Dev and Full-Dev partnerships. Our people-first culture supports a diverse, global team in a welcoming and flexible work environment. With teams spread worldwide, we prioritise connection-both online and in person. Giving back is central to who we are, with a focus on local communities, education, and sustainability.
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