Monetization Game Designer
MY GAMES
1 month ago
Role details
Contract type
Permanent contract Employment type
Full-time (> 32 hours) Working hours
Regular working hours Languages
English Experience level
IntermediateJob location
Remote
Tech stack
Microsoft Excel
Data Visualization
Game Theory
GIT
Job description
- Analyze in-game economies and player behavior to optimize monetization strategies and maximize revenue
- Take ownership of monetization features - develop and implement new ones, and continuously improve existing systems
- Collaborate closely with the development team to integrate monetization mechanics seamlessly into gameplay
- Identify and track key KPIs related to in-game economies, recommending adjustments when needed
- Prepare clear, data-driven reports and presentations with economic insights and proposed solutions
- Stay up to date with industry trends and best practices in game monetization
Requirements
Do you have experience in Unity?, * 2+ years of experience in a similar role
- Strong understanding of PvP game monetization and proven commercial experience in projects within this area
- Hands-on gaming experience in PvP genres like CCG, Battlers, MOBA, etc. (Clash Royale, Brawl Stars, Magic: The Gathering, AFK Arena)
- Solid knowledge of economics, game theory, and behavioral economics
- Excellent analytical and problem-solving skills
- Experience working in Unity (configurations)
- Experience using Git (commits, merge requests)
- Strong communication and presentation skills
- Proficiency in Excel or Google Sheets and confidence working with data
- Creative mindset with the ability to generate innovative ideas and tackle unconventional challenges
About the company
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We've developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers - and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres - from casuals to shooters., * Work remotely from all around the world
* Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
* A strong team of specialists across different areas - access unique expertise and professional knowledge
* Possibility to experiment and work on interesting tasks with ambitious goals - we have all resources to implement new ideas
* Create great games and win the hearts of players
* Push the boundaries of the game industry and lead the way forward
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