SOFTWARE ENGINEER
Role details
Job location
Tech stack
Job description
Are you looking for a challenging job in the gaming industry in an attractive work environment? Are you goal-oriented, a strong team player and interested in becoming part of an international team of professionals? Then contribute to the success story of HandyGames and take the opportunity to work for one of Germany's top game developers and publishers! We are looking for a Software Engineer (f/m/d) with strong development skills for our headquarters in Giebelstadt/Germany (on-site only). Please do not send packaged files (ZIP/RAR/etc.), Word/Excel documents (doc, docx, xlsx) or links. We will ONLY accept PDF files. Thank you. We process your personal data in accordance with our Privacy Policy for Applicants: https://www.handy-games.com/en/privacy-policy-jobs, As a member of one of our Scrum teams, you will play a key role in the technical implementation an optimization of our games. A major focus of your work will be the porting of our titles to mobile devices (iOS, Android) as well as to modern console platforms such as PlayStation, Xbox, and Nintendo Switch.
You will work closely with developers, artists, and designers to ensure that our games deliver a convincing technical and gameplay experience across a wide range of platforms. This includes adapting to various hardware requirements, platform-specific features, and optimizing performance and memory usage. In your daily work, you will primarily use the following programming languages and engines: C# / C++ Unity Unreal Engine Custom engines, 40 hours per week Flexible working hours and 30 days of vacation A short and quick decision-making process due to flat hierarchies The opportunity to work with a team of experienced professionals Modern workplaces with state-of-the-art technology
Requirements
Do you have experience in iOS?, Passion for games and willingness to deepen your knowledge of game development - especially in the area of mobile and console porting Knowledge of relevant technologies and operating systems (PC, iOS, Android, PlayStation, Xbox, or Nintendo Switch) Experience with platform integration, such as input interfaces, achievements/trophies, controller layouts, storefront or SDK integrations Practical experience in mobile and/or console optimization (memory, rendering, performance, build pipelines) Knowledge of 2D/3D graphics, animations, or shaders Ability, to adapt quickly to new projects, workflows, and technical requirements Self-motivation, a strong sense of responsibility, and a team-oriented, structured and clean way of working Industry experience in game development is a plus You have an excellent command of written and spoken English