Storyboard Artist New
Role details
Job location
Tech stack
Job description
- Create high-quality storyboards and animatics for trailers, cinematics, UA ads, and marketing videos as well as key-art illustrations across multiple game genres.
- Translate scripts, rough ideas, and briefs into clear visual storytelling, including composition, timing, acting, staging and camera language supported by solid background and perspective execution based on the Game design..
- Collaborate in brainstorms, ideation sessions and pitch development to help shape the creative vision of each piece, proactively proposing solutions and alternative options.
- Work closely with the Animation Supervisor, 3D Animation, Model, Rig and Lighting Leads to plan technical needs and ensure a smooth production pipeline.
- Understand and anticipate 3D asset requirements, helping guide layout, previs and animation decisions.
- Iterate quickly based on feedback and contribute creatively to elevate the emotional impact, clarity and pacing of every sequence.
- Support the creative team by generating shot explorations, camera tests, beat boards and other pre-production materials.
- Maintain consistency in storytelling quality across multiple projects with different tones (epic, cinematic, humorous, casual, etc.).
- Contribute to layout discussions and help direct the visual flow of the piece from early concept to final delivery.
- Collaborate closely with motion teams to ensure timing, transitions and editorial flow are properly represented in the animatic.
Requirements
If you are a visual storyteller with strong drawing skills, a deep understanding of cinematic language, and the ability to translate ideas into clear and dynamic storyboards and animatics, this position is for you!
We are looking for someone who thinks in shots, composition and rhythm, who can push narrative clarity, comedic timing or epic action depending on the brief, and who enjoys collaborating with a multi-disciplinary creative team of directors, animators, modelers, lighters, motion designers and video editors.
Strong knowledge of layout, animation principles and workflow is highly valued, as well as the ability to understand and plan around the 3D assets that will be created downstream. Experience in Toon Boom, Blender Grease Pencil, Photoshop and Storyboard Pro is a strong plus., * Minimum 5-8 years of experience in storyboarding, animation, cinematics, advertising or entertainment.
- Strong drawing skills with the ability to communicate ideas clearly and efficiently.
- Excellent understanding of cinematic language, visual composition, camera terminology, pacing, staging and acting.
- Experience creating animatics with precise timing to guide animation, motion graphics and video editing.
- Good understanding of layout, animation workflows and 3D production pipelines.
- Ability to collaborate with multidisciplinary teams and adapt to different art styles and tones.
- Proficiency in storyboard and animatic tools: Toon Boom, Blender Grease Pencil, Adobe Premiere, Photoshop, After Effects.
- Excellent communication skills in English.
- Organized mindset, flexible team player, comfortable working in a constructive cross-feedback environment and delivering quality work under tight deadlines.
Nice to have
- Experience with Blender Grease Pencil (strong plus).
- 2D Animation skills.
- Knowledge of 3D tools (Blender, Maya, Unreal...) to better understand layout and previs.
- Illustration or concept art skills.
- Experience creating UA ads, cinematics or game trailers.
- Familiarity with mobile games and character-driven storytelling.
Experience in mobile games or entertainment is a strong plus.
Please ensure that the résumé/CV and reel you attach are written in English.