Software Engineer - .NET and Perforce - Game Development ToolsJoin
Role details
Job location
Tech stack
Job description
full stack .NET development, testing, and supporting Perforce workflows. This role is designed for an early career engineer who wants to grow their engineering skills while supporting developers and artists across EA. NET based Perforce management application. Write unit tests, integration tests, and contribute to overall code quality. Build and maintain UI components using HTML, CSS, JavaScript, and modern frameworks. Perform foundational Linux activities including command line tasks, log review, simple troubleshooting, and writing basic shell scripts. Assist senior engineers with guided operational work and simple diagnostic tasks. Contribute to CI integrations and small automation improvements under supervision. Participate in Agile ceremonies, design reviews, and code reviews. Participate in an after hours oncall rotation after the training period.
Requirements
One year of experience including C#, ASP.NET, REST APIs, and front end development. Experience writing unit tests or working with testing frameworks. Familiarity with source control systems such as Perforce or Git and interest in learning Perforce commands and workflows. Practical Linux command line experience and ability to write simple scripts in Bash or shell. Exposure to CI systems such as Azure DevOps, Jenkins, or GitHub Actions. Experience with relational databases and SQL queries. Ability to work onsite in Madrid three days per week. Exposure to Ansible, Terraform, or similar automation tools Experience cloning or setting up test environments using infrastructure as code or automated methods Familiarity with observability tools such as KQL, Grafana, or Application Insights Interest in game development workflows or tools Exposure to cloud concepts or infrastructure tools as future growth areas Hybrid RoleThis is a hybrid role, with 3 days per week working from our office in Madrid.